PDA

View Full Version : "Class skills" influences


MazzieH
06-08-2007, 10:54 AM
When saying "class skills", I mean main skills like 'fighter' or 'ranger'

I posted this suggestion because I think that current skill system is very good and more complex than old one, so I also assume that we can post our suggestions about tweaking it.

If I understand the current skill system correctly, 'class skills' don't give any bonuses and modify nothing, except of cap for subskills. My suggestion is about adding small bonuses to life/armor/stamina/attributes for increasing the level of class skills.

Example of Fighter skill:
+1 life/10 levels (max +10)
+1 armor/10 levels (max +10)
+1 stamina/10 levels (max +10)
+1 strength/20 levels (max +5)

Ranger:
+1 life/20levels (max +5)
+1 stamina/10 levels (max +10)
+1 agility/20 levels (max +5)
+1 dexterity/20 levels (max +5)

Mage:
+1 stamina/10 levels (max +10)
+1 magic/20 levels (max +5)
+1 intellect/20 levels (max +5)

These above are of course only the examples to show you the idea more clearly.

Thank you for your attention,
MazzieH

PS: E.A.C

FBG_HULK
06-08-2007, 04:26 PM
I really like this idea.

Qozux
06-08-2007, 06:17 PM
I really like this idea.
I second that notion.