View Full Version : Healing Skills
scarrrlet
07-02-2007, 04:22 PM
I would like to be able to train healing skills as a Mage.
I would like to be able to train healing skills as a Mage.
Because of impending imbalance issues and the implementation of the Healer class, Healing was removed as a Mage skill.
I understand this is disappointing but it was necessary choice.
Crepitus
07-03-2007, 08:22 AM
Hey BTW I like how you made a Healer class and took out the ability from the firepower classes.
I seem to remember suggesting a cleric class :cool:
PS: Sorry scarrrlet, but there was a balance problem evident at end of the last incarnation and I'm glad they are making the choice much more distinct this time
Hey BTW I like how you made a Healer class and took out the ability from the firepower classes.
I seem to remember suggesting a cleric class :cool:
Why yes you did :).
Rangers still get a much more limited version at this time, but they are the only one for now.
Zeras
07-03-2007, 09:25 AM
I seem to remember suggesting a cleric class :cool:
.. and Gil said we had it planned ..
.. and I said we had no plans to add it ..
Guess we see who has the power :)
-Z
.. and Gil said we had it planned ..
.. and I said we had no plans to add it ..
Guess we see who has the power :)
-Z
Buwahahahahahaha....
You see, Z is but the Diet Coke of eeeeeeeeevil.
I am the Code Red/Jolt hybrid power drink ;)
Crepitus
07-03-2007, 09:50 AM
Rangers getting it makes sense for balance and fits nicely with the fantasy world view of rangers.
One thing I wonder about though is whether (under this new system) anyone will really go for skills that they can't max at 100 - because usually things with skills they can max are probably better to develop.
Ranger might still be a bit weak... but I'll leave that to you guys.
Perhaps some classes could have class specific items/spells that require less skill to obtain the full benefit? Like a Ranger could perhaps have a "Greater Soothe" that does maximum healing when it is at 25...
Rangers getting it makes sense for balance and fits nicely with the fantasy world view of rangers.
One thing I wonder about though is whether (under this new system) anyone will really go for skills that they can't max at 100 - because usually things with skills they can max are probably better to develop.
Ranger might still be a bit weak... but I'll leave that to you guys.
Perhaps some classes could have class specific items/spells that require less skill to obtain the full benefit? Like a Ranger could perhaps have a "Greater Soothe" that does maximum healing when it is at 25...
That is certainly an interesting concept and not necessarily an application we had thought of for class specific things.
Z is of course an AI and probably thought of this already :p
Dellen
07-03-2007, 11:12 AM
Buwahahahahahaha....
You see, Z is but the Diet Coke of eeeeeeeeevil.
I am the Code Red/Jolt hybrid power drink ;)
Would that make Sadistic "New Coke"? Anyone remember that bombshell?
Would that make Sadistic "New Coke"? Anyone remember that bombshell?
Actually, Sadistic would be the Code Red and I would have to settle for the Jolt Cola of evil ;)
Qozux
07-03-2007, 11:49 AM
Actually, Sadistic would be the Code Red and I would have to settle for the Jolt Cola of evil ;)
which would make Eve diet Sprite.
I'll be Clear Pepsi. Since I'm so transparent.
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